Startups Stories
Esports startup closes $19M Series B, solidifying position as scholastic esports leader
Generation Esports, a Kansas City-based, global community-focused esports organization and tournament platform, announced Tuesday that it secured an additional $19 million in financing, which includes the acquisition of a Santa Monica-based technology leader, Wizard Labs Inc. The Series B round was led by Bay Area-based early-stage investor Altos Ventures — the main investors in online…
Healium wins $50K in NFL pitch competition with play for pro athlete’s brain, heart health
Patrick Mahomes is no longer Missouri’s only MVP in the eyes of the NFL. The organization’s player’s association just crowned a Columbia-based startup the $50,000 winner of its annual pitch contest. In late April, NFLPA Pitch Day brought six diverse-led startups to Las Vegas to compete for prizes in its annual contest. Among them was…
UMKC pitch contest puts Cafe Cà Phê closer to Jackie Nguyen’s big goal; winners range from students to emerging startups
The University of Missouri-Kansas City continues to brew innovation — and the return of its Regnier Venture Creation Challenge (RVCC) Friday poured proof, offering more than $88,000 in critical cash prizes to percolating ventures that spill far beyond its classrooms. “I moved to Kansas City from Washington D.C. over the summer and I started following Cafe…
Halo championship arrives downtown as KC-built esports team ‘pioneers a dynasty’
KC Pioneers gain support of Chiefs, Charlie Hustle and other hometown household names for its #MyCity campaign as Kansas City hosts major esports tournament It’s time to showcase Kansas City’s esports and tech community on a global scale, said Mark Josey — and what better way to do so than with a worldwide tournament hosted…
Avatar for hire (in a few years): Gamified career platform helps kids explore their future in the workforce
It’s a powerful question asked in classrooms every day, Jessica Munoz Valerio said, recalling her own experience with the common prompt and how tapping into and gamifying it could change lives. “When my daughter was young — as early as 5 years old — she got asked, ‘What do you want to be when you grow up?’”she…










